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Game = Sonic & Knuckles collection. Specs = 2GHz AMD Turion 64 MT-37 ATi Mobility X1600 256Mb 100Gb 8200rpm HDD XP Pro SP2 Craetive Audigy 2 ZS Notebook 15.4' 1280x800 screen Need more info let me know. Screenshot is attached. Sonic the Hedgehog Classic Heroes Hack of Sonic the Hedgehog 2. Hack Information. This is a hack of Sonic the Hedgehog 2 which allows Sonic, Tails, and Knuckles to play simultaneously in any level from Sonic 1 and 2. Some features of this hack were first seen in ColinC10’s Sonic 1 and 2. The patch is in xdelta format due to shifted.
The blue hedgehog and the red echidna were sworn adversaries in Sonic 3, but in this platform adventure, Knuckles realises that he’s been just a pawn in the schemes of Dr. Eggman (AKA Dr. Sonic 3 Complete. Sonic 3 Complete is a. Provide improved versions of each game that made up the whole of Sonic 3 & Knuckles, hence creating an equivalent of Sonic & Knuckles Collection on the Mega Drive/Genesis. Download the latest version. Customise the game, and download. Why won't Sonic & Knuckles collection work on my windows 10 computer? Ask Question 3. Just have in mind that the Sonic and Knuckles Collection for PC uses a unique soundtrack for the games. Plus, you can play Sonic 3 or Sonic & Knuckles separated on Sonic & Knuckles Collection. MegaGames - founded in 1998, is a comprehensive hardcore gaming resource covering PC, Xbox One, PS4, Wii U, Mobile Games, News, Trainers, Mods, Videos, Fixes, Patches.
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Sonic & Knuckles Collection |
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Developer: H.I.C. Publisher: Sega Platform: Windows Released in JP: February 14, 1997 Released in US: March 20, 1997 Released in EU: March 20, 1997 This game has unused music. This game has debugging material. This game has a hidden level select. |
Sonic & Knuckles Collection is a PC compilation of Sonic the Hedgehog 3, Sonic & Knuckles, and Sonic 3 & Knuckles with MIDI music and new compositions for some Sonic 3 levels.
Level Select
Go to Angel Island 1, grab onto a swinging vine, and press Left, Left, Left, Right, Right, Right, Up, Up, Up. A ring sound will play if you did it right. Press Alt + R to reset the game and from the title screen press Up to reveal 'SOUND TEST' and press Enter. Press Numpad 3 to change your character.
The method of unlocking the level select in Sonic 3 & Knuckles apparently works in Sonic 3 alone (a good thing, too, considering it's a lot easier to unlock this way) though debug mode won't be unlocked along with it and you can select any Sonic 3 zone as usual (but not Flying Battery, Mushroom Valley, Sandopolis, or Bonus).
In Sonic & Knuckles, this method must be done on the pulley lifts in Mushroom Hill Zone.
Debug Functions via S3K.ini
Though you can enter the debug menu code in-game, you cannot use any object placement functions as controls are limited to four directions and a single key for jumping. However, you can properly enable it by creating a file named 'S3K.ini' in your C:WINDOWS directory (where C: is the main partition used for Windows) and typing the following into the file:
Here's what each of these functions do. Note also that generally '1' means the option is enabled, while '0' means that it is disabled:
- DebugMode - '1' will fully enable debug mode. When you load up any of the games, you'll start at the level select screen instead of the Sega logo. From there, just select any level and it'll be turned on automatically. As with the console versions you get unlimited time, a coordinates display, a sprite counter, and invincibility. When debug functions are enabled, the numeric keypad is mapped to the three buttons on a Mega Drive/Genesis controller, so make sure you have NumLock turned on.
- Press Numpad 1 to reverse gravity.
- Press Numpad 2 to toggle object placement mode.
- In object placement mode, press Numpad 1 to move forward one object.
- In object placement mode, hold Numpad 1 and press Numpad 3 to move backward one object.
- In object placement mode, press Numpad 3 to place the selected object.
- EnableFrameDrop - Sonic & Knuckles Collection is unplayable in windowed mode on computers with a CPU faster than 350 MHz because it lacks a speed-limiting feature in this mode. However, the timings used by full screen mode are based on the monitor's refresh rate, so the game can be played at the correct speed at a 60 Hz refresh rate on any modern system. Set this to '1' and you can play in windowed mode at a perfectly playable speed.
- MukaiDropFrame - Basically functions in the reverse fashion of EnableFrameDrop. Leave this one turned off.
- ShowFrameCount - Displays the FPS in-game when enabled. This will obstruct the game screen, but if debug mode is turned on then the game screen will be shifted down the window to allow the FPS counter to display without covering anything up.
- EnableFrameCapture - '1' allows you to take a screenshot of the game screen at any time by pressing F9. Screenshots are saved as 'Cap(5-digit_number).bmp' in the game's directory.
- UseModeX - Toggles Mode X on or off.
- NoSoundEffect - Toggles whether or not sound effects will be disabled.
- CDCheckEnable - Toggles whether or not the game will check for the S&K Collection CD-ROM. '0' will allow you to play without having to insert the CD!
- SonicGameMode - Specifies which game will be loaded if 'SONIC3K.exe' is directly launched in Windows. '0' loads Sonic 3 & Knuckles, '1' loads Sonic & Knuckles, and '2' loads Sonic 3.
- BGMMode - Specifies which music setting will be used. '0' disables music, '1' uses FM synthesizer music, and '2' uses general MIDI music.
- GameMode - Specifies which mode the game will start up in. '0' is the full version, '1' is demo mode, and '2' is trial mode.
- In demo mode, all controls are disabled so only the title screen and rolling demos can be viewed. Used for demonstration purposes.
- In trial mode, only the single-player mode of Sonic 3 & Knuckles can be played, and only Angel Island Zone is playable without saving. After clearing Act 2, the game ends with a dialog message, then returns to the title screen.
- LangMode - Specifies what language the game will use. '0' is English, '1' is French, '2' is German, and '3' is Spanish.
Knuckles in Sonic 3
Sonic 3 had leftover code for Knuckles, who was planned to be a playable character in the game, but when he was selected you controlled Sonic instead. Because the PC version of Sonic 3 has the S3&K coding (including fixes to bugs that were originally present in the Genesis version of Sonic 3), Knuckles is fully playable in Sonic 3 alone!
To play as him, you need to use an external save editor (like this one) to modify 'SONIC3K.bin' and create a save file in Sonic 3 with Knuckles as the chosen character, then you can play as him in Sonic 3. Because Knuckles (and Flying Battery) was planned for and still has existing data in Sonic 3, he is a selectable value in editing saves.
Unfortunately, because only the Sonic/Tails boss triggers are in place, Knuckles cannot finish Angel Island 2 and Launch Base 1...but his bosses for Angel Island 1 and Marble Garden 2 are in place (they weren't there in the Genesis version). As Knuckles' Launch Base 2 bosses are absent, he must glide over to the Sonic/Tails boss area from his own and fight the final bosses.
After defeating the bosses and watching the Death Egg explode, the game will crash since Knuckles never had an ending programmed for Sonic 3 alone.
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Flying Battery Zone in Sonic 3
Like with Knuckles, Flying Battery Zone is playable in full form and you can access it. Use an external save editor to make a Sonic 3 save which is set to start at 'Zone 5' – Flying Battery, complete with the unused Sonic 3 data select icon.
Flying Battery is the same as Sonic 3 & Knuckles, but in Sonic 3 it's sort of an odd stage, because once you clear it and reset, the game will advance you to the 'true' Zone 6, which is Ice Cap. Continuing to play the game after this will allow you to play through the remaining Sonic & Knuckles zones in Sonic 3 mode starting with Sandopolis. Clearing these zones will give the player the normal Sonic 3 & Knuckles credits/ending based on how many Chaos Emeralds you have, but when you get back to the data select screen, the palettes turn pink for some reason, and the save file you used will be redirected to Marble Garden for some stranger reason.
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![Knuckles Knuckles](/uploads/1/2/6/4/126401925/815447293.jpg)
Furthermore, once you beat Flying Battery, it can't be accessed again unless you create another file that can access it.
Unused Music
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You can download the clip or download a player to play the clip in your browser.
Track #44 in the sound test, which is normally reserved for the Sonic 3 minibosses in the Genesis version, plays an entirely different song that isn't used anywhere in the game (this version of Sonic 3 uses the S&K miniboss theme).
The Sonic the Hedgehog series | |
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Sega Genesis | Sonic the Hedgehog • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic Spinball (Prototype) Dr. Robotnik's Mean Bean Machine (Prototype) • Sonic Classics |
Sega Master System | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Chaos • Sonic Blast • Sonic Spinball Dr. Robotnik's Mean Bean Machine • Sonic's Edusoft |
Game Gear | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Sample) • Sonic Triple Trouble (Prototypes) Sonic Spinball (Prototype) • Sonic Drift 2 • Sonic Labyrinth • Sonic Blast (Prototypes) Dr. Robotnik's Mean Bean Machine • Tails' Skypatrol • Tails Adventures |
Arcade | SegaSonic Cosmo Fighter • SegaSonic the Hedgehog (Prototype) • Sonic Championship |
Sega CD | Sonic the Hedgehog CD (Prototypes) |
32X | Knuckles' Chaotix (Prototypes) |
Sega Pico | Sonic the Hedgehog's Gameworld • Tails and the Music Maker (Prototypes) |
Windows | Sonic the Hedgehog CD (1996, 2011) • Sonic's Schoolhouse • Sonic & Knuckles Collection • Sonic 3D Blast • Sonic R Sonic Heroes • Sonic Riders • Sonic Adventure DX: Director's Cut (2004, Demo, 2011) • Sonic Adventure 2 Sonic the Hedgehog 4 - Episode II (Prototype) • Sonic Generations (Demos) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic & Sega All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing |
Sega Saturn | Sonic X-treme • Sonic 3D Blast (Prototype) • Sonic Jam (Prototype) • Sonic R (Preview) |
Game.com | Sonic Jam |
Dreamcast | Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes) • Sonic Shuffle (Debug Version) |
Neo Geo Pocket Color | Sonic the Hedgehog Pocket Adventure (Prototypes) |
Game Boy Advance | Sonic Advance (Prototype) • Sonic Advance 2 • Sonic Advance 3 (Prototype) • Sonic Battle • Sonic the Hedgehog Genesis |
GameCube | Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) Shadow the Hedgehog • Sonic Mega Collection (Prototype) • Sonic Gems Collection • Sonic Riders |
PlayStation 2 | Sonic Heroes • Shadow the Hedgehog • Sonic Riders • Sonic Riders: Zero Gravity • Sonic Unleashed • Sonic Gems Collection |
Xbox | Sonic Heroes • Shadow the Hedgehog • Sonic Riders |
Nintendo DS | Sonic Rush (Demo) • Mario & Sonic at the Olympic Games (Beijing 2008) • Sonic Chronicles: The Dark Brotherhood Sonic & SEGA All-Stars Racing • Sonic Classic Collection |
PlayStation Portable | Sonic Rivals |
Xbox 360 | Sonic the Hedgehog (Demo) • Sonic Unleashed (Preview) • Sonic & Sega All-Stars Racing • Sonic Generations (Demos) • Sonic Adventure 2 • Sonic & All-Stars Racing Transformed |
Wii | Sonic Unleashed • Sonic Colors • Mario & Sonic at the Olympic Games (Beijing 2008, Mario & Sonic at the Olympic Winter Games (Prototypes) • London 2012) • Sonic & Sega All-Stars Racing • Sonic and the Black Knight |
PlayStation 3 | Sonic the Hedgehog • Sonic Adventure 2 • Sonic Generations (Demos) • Sonic & All-Stars Racing Transformed |
Nintendo 3DS | Sonic Generations • Sonic & All-Stars Racing Transformed |
Wii U | Sonic Lost World • Sonic Boom: Rise of Lyric • Sonic & All-Stars Racing Transformed |
Nintendo Switch/PlayStation 4/ Xbox One | Sonic Mania |
J2ME | Sonic the Hedgehog Mobile • Sonic Jump |
N-Gage | Sonic N |
iOS/Android | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD Sonic Jump • Sonic Dash • Sonic Runners |
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Join Sonic, Tails and Knuckles in 4 of the best Sonic games of all time. Exclusively for the Nintendo DS™
Sonic And Knuckles Collection Demo
Sonic Classic Collection™ allows fans both old and new to speed through the much loved zones of the four original Mega Drive adventures, in a bid to collect the chaos emeralds and save the world. Optimized to take full advantage of the Nintendo DS™ system, Sonic Classic Collection will feature a new save anywhere feature, a first in this original series, meaning that the games can be enjoyed anywhere, anytime! Gamers will also be given the chance to expand their knowledge with a wealth of extras including video and collectable pictures that are sure to be fan favorites.
Sonic Classic Collection™ gathers together the first four Sonic The Hedgehog adventures - Sonic The Hedgehog, Sonic The Hedgehog 2, Sonic The Hedgehog 3 and Sonic & Knuckles - introducing some of the most influential Sonic titles to a whole new generation of gamers exclusively for the DS.
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SEGA and the SEGA logo, Sonic Classic Collection and the Sonic Classic Collection logo are either registered trademarks or trademarks of SEGA Corporation. © Sega. All rights reserved. Trademarks are property of their respective owners. Nintendo DS is a trademark of Nintendo. © 2006 Nintendo.